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Youth Indoor
Soccer League Rules & Sports Connection General Rules
Team Balances
A minimum $200 deposit is required before your TEAM will be added to the
league. Once your Registration Form has been received and processed,
you will receive an Email or Phone Call with instructions to log into
our online
MySAM
system to process your TEAM Deposit and/or TEAM Payment. Teams Balances
are due at the Captain's Meeting or before. Balance can also be paid
online at
MySAM.
The Team Fee is $699.
Schedules and Standings
The schedule will be completed at least 1 week before your first game
and posted on our new online League Program called
MySAM.
All players will need to have a current waiver on file and be assigned
to your
Team Roster
to be able to access their team schedule and standings. Waivers/Rosters
can be submitted online by
Clicking Here.
Game Times
All regular season games will start and end on time. Some leagues will
have a 5 minute warm-up/grace period time, but all games will end on
time.
Rules
All captains and
players are expected to read and understand the League Rules and
policies for the league they are participating in. Any questions or
concerns regarding the rules or league policies should be brought to the
attention of the league coordinator and/or the Sports Connection office
by emailing us at
office@SportsConnectionNC.com.
Additional rules and policies may be added or amended by the Sports
Connection before or during the season.
Forfeits
If you know in advance your team is going to forfeit a game, we request
you call our office in order to help us make arrangements to schedule a
game for your opponent. Excessive forfeits may result in elimination
from end of season playoffs or removal from the league.
Playoffs
All eligible teams (teams that have not abused any rules or policies)
will advance to either an end of season playoff or consolation game(s).
Playoffs are single elimination. Only players that have signed a waiver
and linked to the team roster by the 5th game will be eligible to play
in the playoffs.
Seeding Tie
Breakers
If one or more teams are tied in the standings at the end of the regular
season, the following “tie breaker” rules will be followed to determine
your playoff seeding.
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Excessive forfeits,
ejections, suspensions, penalty cards, will be looked at first.
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The Head to Head
match between the teams that are tied will be looked at second.
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The Point/Score
Differential of all games each team played will be looked at third.
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The Total
Points/Scores your team earned will be looked at fourth
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The Total
Points/Scores your team allowed against you will be looked at fifth.
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We will flip and coin
if all the above are still a tie!
League Prizes
The
Sports Connection will award the winning team in each league the choice
of: A Championship T-Shirt for each player, 15% off the team fee, choice
of two game times, or no referee duties (flag football only) for the
NEXT season.
Rosters
All players must fill out and sign the waiver/liability form before they
will be linked to the team and able to play. It is the captain’s
responsibility to have all players sign the waiver/liability form before
they play. Players found playing in a game and not on the team’s roster
will cause the team to forfeit that game and all previous games he/she
has played in. The league coordinator will be spot-checking the rosters
during the season. New players can be added to the roster at anytime
during the season, but only players on the team roster BY the 5th game
will be eligible to play in the playoffs. No "pick up players" will be
allowed for any playoff games. There is no limit to the number of
players you can have on your team roster, but there is a limit to the
number of league prizes that will be awarded if your team wins the
league.
NOTE: Players may fill
out the online waiver form from our website,
www.SportsConnectionNC.com
. Click on the Waivers/Rosters Link at the top of the page..
Player Eligibility
An eligible player is one who is on the team roster with a current
waiver/liability form and is not on any other roster for another team in
the same league. Exception: If a team does not have a full roster for a
specific game, they may be allowed to “pick-up” a player(s) from another
team. The opposing team captain and the league coordinator must
agree. Teams not getting permission from the opposing captain and
the coordinator will be required to forfeit the game in question.
“Pick-up” players should still be added to the team’s roster. If the
opposing captain and coordinator do not ok the “pick-up” player(s) for
any reason, the team cannot add them to their roster and cannot allow
them to play. Also, any player under the age of 18 MUST have a youth
participant form signed by both the minor & guardian, along with a
current waiver/liability form. No One under age 16 is allowed to play in
ADULT leagues. All players will follow the rules of their league.
Protest Procedures
A
formal protest can be made at any time by letting the referee/umpire and
the league coordinator aware of the situation. After the protest is
filed, the game will continue as scheduled. If the protest is not filed
until the conclusion of the game, the final score of that game will be
official and will not change. The Sports Connection will review the
protest and make a ruling before the next week’s game.
Sportsmanship
The primary focus of any of the sports sponsored by Sports Connection is
fun. Please keep this in mind even when competition becomes intense. Any
unacceptable behavior may result in suspension and/or ejection from a
game or the league. Fighting of any kind will result in immediate
ejection from the game and premises and subject to suspension for the
entire season and all Sports Connection leagues and events.
Staff
The Sports Connection will provide a league coordinator for all
leagues. The league coordinator is available to help the league run
smoothly and to answer any questions you may have. Please feel free to
ask for their assistance or email us at
office@SportsConnectionNC.com.
Rain Out Information
For Rainout information go to
www.SportsConnectionNC.com
or check the voice mail message at 704-749-7530. (Rainout decisions are
made 2 hours before the first game.) The Sports Connection will attempt
to make-up the first and second rained out games at the end of the
season before the playoffs begin. If there are more than 2 rainouts
during the regular season, we will not be able to make-up these
additional games. No refunds or credits will be given for games that
are unable to be played or made-up due to the weather.
Youth Indoor
Soccer League Rules
Equipment
& Uniforms
- All game and
training balls are to be provided. No other balls are allowed inside
the facility
- U-6 through U12
will use #4 balls. U-13 & older will use #5 ball.
- Shin guards are
MANDATORY. Socks must also cover these shin guards.
- Only flat-soled
shoes will be allowed. NO CLEATED SHOES!
- By the second
match, all players on a team should have a numbered shirt of the
same color, with the goalkeeper wearing a jersey contrasting that of
his or her team and the opposing team.
- Jersey color
assignments in the event of a “same color” conflict, home team will
wear a “dark” color and the visitors will wear a “light color”.
Teams should bring two jerseys to each game to avoid a conflict.
Game
Duration
- U13 - U18 teams
will play two 20-minute halves with a two (2) minute half time.
- U8 - U12 teams
will play two 18-minute halves with a two (2) minute half time.
- The referee will
start each game time as scheduled. If the players are not ready, the
clock will still start as scheduled. Play will begin as soon as the
minimum of 4 players are on the field.
- Time will run
continuously, except for serious injuries.
- Teams will be
given five minutes after the scheduled start time of the match to
present the minimum of 4 players, required for a match.
- If a team fails
to present the minimum of 4 players after the five minutes have
past, they will be issued a forfeit.
- There will be no
overtime periods, or shootouts in the regular season, only during
playoffs.
Playoffs
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If the score is tied at the end of regulation, each
team will remove one field player (4v4 + GK), and there will be a
sudden death overtime period of three minutes.
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If still tied, each team will continue to remover one
player every three minutes
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If still tied, sudden death “PK’s”
Referees
- One or two
referees of equal authority shall be responsible for regulating the
rules of play.
- The referee
reserves the right to terminate any game for which they see fit
- The referee’s
decisions are final
- All suggestions
and or complaint are to be submitted in written form to league
management
- The referees or
an appointed league employee may act as time and or score keeper
when needed.
- The referee shall
address team captains before the start of each match
- Referees shall be
responsible for accurately recording all players receiving a blue,
yellow, or red card.
- Referees must be
in uniform or management approved attire with sneakers. We have 2
yellow and 1 black top and shorts for officials to borrow if needed.
Penalties
- Simultaneous
penalties- If members of both teams are simultaneously penalized or
sent off, both teams shall play shorthanded until all penalty time
has been properly served.
- Multiple players
receiving and serving penalties- Upon a goal by the opposing team,
the player having served the greatest amount of penalty time will be
allowed to resume play.
Teams Cards
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BLUE CARD = Every three fouls per team
Player Cards
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BLUE CARD = Three personal fouls
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A two minute penalty which is over at the end of
the two minutes or when the advantaged team scores a goal
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YELLOW CARD = Four personal fouls
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A two minute HARD penalty that is over only at
the end of the full five minutes.
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RED CARD = Five personal fouls
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A five minute HARD penalty that is over only at
the end of the full five minutes. A one game suspension.
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A player receiving more than one red card in a
season will be suspended for the remainder of the season, and
may be subject to suspension indefinitely.
NOTE:
In the event a player penalty time incurs a team 3rd foul,
asses the higher value penalty.
- Accumulation of
three yellow cards within a season will result in a one game
suspension
- Penalty time will
be enforced even if the time on the clock has expired. The duration
of the penalty must be served and if additional time penalties occur
during the penalty time, those must be served as well. This only
applies if the team that is receiving the penalty is ahead. No game
will be extended if the team that is penalized is behind.
- Delayed two
minute penalties- In order to preserve the advantage of the fouled
team and flow of the game, the referee may delay the issuance of a
two minute penalty until such time, as he feels the proper advantage
time has been allowed, or the offending team regains possession.
Goals scored during this period may count, and will not delete
penalty time. The referee holding the blue card in the air and
calling for advantage signifies a delayed two minute penalty.
- Dissent- Only the
coach and/or team captain may appropriately ask the officials for
clarification when pertaining to discretionary calls. Penalties may
be assessed against players and/or teams who show disapproval by
word or action, which is deemed to be inappropriate by the referee
or other game official, and may be punishable by a blue, yellow, or
red card at the referee’s discretion.
- Time penalties
with ejection- These may be assessed for any penalty that is deemed
serious and/or violent in nature. Such instances shall be assessed a
red card five minute time penalty and ejection from the game.
- A player shall
also be ejected upon receiving a third time penalty in a game. The
clock will continue to run and the game may not restart until the
ejected player has left the facility. A teammate of the ejected
player shall serve the penalty time in its entirety. These rules
also apply to an ejected coach or any non-participating individual.
- Too many players
on the field at one time will result in a two minute penalty
- Jumping
over the wall to substitute in or out will result in a two minute
penalty and a blue card.
- Failure to leave
will result in an emergency call to the police. (Of any ejected
person)
Delay of Game
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The referee shall issue a blue card and two minute
unsportsmanlike penalty to any player who intentionally engages in
tactics, which significantly delay the restart of play.
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A team’s failure to reasonably put the ball back in
the play within five seconds of signal by referee shall result in a
possession turnover in favor of the opponent, and may receive a
team or personal card.
Fouls
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All laws of play of
traditional soccer will apply in conjunction with our modified
indoor soccer rules
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All protest must be
reported to the referee no later than the start of the second half
of the game.
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No slide tackling.
Slide tacking will result in an automatic blue, yellow, or red card.
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All fouls and
infractions will result in a free kick, penalty kick, time penalty,
card booking, ejection, monetary fine, or any combination of the
above as the referee and/or Sports Connection management see fit,
regardless of how much time is left on the clock. A player’s time
penalty shall begin at the time the ball is back in play from
ensuing restart. Any player determined by the referee to delay,
(usually 10 seconds), in reporting to the penalty box area may
receive additional penalty time.
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Any non-playing
personnel entering the field of play or the player’s boxes without
the direct permission of the referee or management will be subject
to immediate ejection from the facility.
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Any non-playing
personnel exhibiting unsportsmanlike conduct will be issued a yellow
card. If the behavior continues, they may be issued a red card and
ejected from the facility. Any further disciplinary action against
the individual or the team he/she is related to will be left up to
the management.
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Any player entering
the field of play other than for legal substitution will be cited by
the referee, and may be subject to ejection from the facility and
further punishment from the management.
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If a player is guilty
of violent conduct, inciting violent conduct, or serious foul play,
that player will receive a red card ejection and a five minute
penalty to be served by a replacement player. As a consequence, the
individual will have their player eligibility suspended for one or
more games, and may be fined up to $20. This fine must be paid in
full prior to the start of the next scheduled match, or face a
forfeit.
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Anyone attempting to
abuse an official or an employee could be banned from the facility
permanently, and may have legal charges pressed against him/her.
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Management reserves
the right to ban any individual regarded to be detrimental to the
game’s safety or enjoyment of all parties involved.
A
disciplinary board consisting of Management Staff, referees, league
coaches, and parents may hold hearings relating to any disciplinary
action taken, or to be taken.
Eligibility,
Coaches, and Players
- All players must
fill out a league waiver from each season in order to be eligible to
play.
- Age
limit cut off dates coincide with those of NCYSA.
- U-8 and older
divisions will play with 6 players on the field including the
goalkeeper.
- Youth players may
play “up” in age divisions, but may not play “down”.
- A team must have
a minimum of 4 eligible players or face a forfeit
- Females are
allowed to play in “male” divisions, but males are not allowed to
play in “female” divisions.
Coaches
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Each team must have a responsible adult coach/manager
who will insure that each player on his or her team conducts
him/herself in an appropriate and considerate manner.
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Insure that each player on his team is accurately and
properly documented on the team roster.
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Insure that only players, coaches, and up to two
assistant coaches are the only ones on your bench. No siblings and
or non- players allowed.
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High School teams must have an adult as well to
handle teams conduct should it become unruly.
Injured Players
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If a referee must stop the game for an injured
player, and the player is assisted or the referee feels it is
necessary, the injured player must be removed from the field and may
not return until the next substitution.
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Goalkeepers will be allowed one play stoppage
assistance before being required to leave the field.
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Under NO circumstances shall a player continue to
play after displaying an open wound or blood.
Substitutions
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Substitutions may occur at any time. They must be
made at the door.
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Too many players on the field at one time will result
in a two (2) minute team penalty (blue card).
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Youth U16 & younger: In the second half only,
one additional player may be added if his or her team is down by 5
or more goals. Once his or her team has come within 3 goals, the
additional player must be removed.
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The referee has the right to compel a team to
substitute a player.
Out-of-Bounds
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The ball is out of play anytime it comes in contact
with the perimeter nets, or ceiling
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When the ball is out of play over the 4ft boards, it
will be awarded to the other team and will be placed 1-2 yards off
the wall nearest where the ball went out of play.
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If the ball was played out of bounds by a defender
under pressure. The ball is awarded to
opposing team from the top of the arc from the side it was kicked
from.
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If a ball is played out of bounds by an attacker in
their offensive third of the field and it hits balls out of bound
over end line netting. It results in either goal kick. Goal kick
may be instead played with the keepers hands instead of kicking it.
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Balls passed or deflected out of bound at ceiling
netting results in restart at nearest tri-line.
All restarts are direct kicks and must be taken
within five seconds of the ball being placed on the proper spot with
proper space being yielded.
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Opposing players must yield 15 feet from the spot of
all restarts, or on the defending goal line if it is not possible to
give the full five yards. Failure to comply will result in a blue
card and two minute penalty.
Goal Keeper
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No Punting or Drop Kicks
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Any ball intentionally played back to the goalkeeper
by his/her teammates feet may not be picked up by the goalkeeper.
The penalty for this infraction will be direct kick from the
opposing team at the top of the penalty box.
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If a goalkeeper receives penalty time, he/she may be
replaced by another field player in the penalty box, except for red
cards.
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A goalkeeper may dribble a ball into his/her penalty
box area and pick it up with the hands, only if not played back by a
teammates feet.
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“Goal Kicks”, a keeper may take a ball that goes out
of bounds behind the goal and throw it instead of kicking it. The
ball may be spotted and kicked but it must be SPOTTED inside Goal
Box.
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If a goalkeeper fails to; put the ball back in play,
distribute the ball to another player within five seconds of having
received the ball in hand, or having attained possession of the ball
with his/her hands distributes and then repossesses the ball prior
to the ball being touched by an opponent, or a stoppage in play, a
direct free kick shall be awarded to the opposing team at the top of
the penalty box.
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Goalkeeper substitutions must be made on the fly. If
there is already a stoppage of play and it is a non-crucial time of
the game, the referee may allow some extra time, however the clock
will still run.
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Any teammate may change place with the goalkeeper,
provided it is done as a normal substitution procedure and the
goalkeepers jersey is different from that of his/her and opponents
team jersey.
Offense
Free Kicks
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All kick are direct free kicks. A team has five
seconds to play the ball, unless instructed by the referee.
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All walls must be no closer than 15 feet from the
ball, unless the defending goal line prohibits such distance. In
this instance the defenders may stand on the goal line.
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Break Away Penalty Kicks- All fouls in a penalty box
area, committed by a defender, shall result in a penalty kick to be
taken from the closest hash line. The ball is in play as soon as the
Referee blows his whistle. All other players must start at
centerline, outside center circle. Overtime Shootouts will be given
a time limit of 5 Seconds.
Scoring
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A goal is scored when the whole ball passes
completely through the plane of the goal line, having been struck
before a game-ending signal, and providing no infraction has been
committed by the attacking team. In adult coed games, if a female
scores, the scoring team will be awarded two goals.
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Point System:
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Penalty points will be recorded in all games,
regardless of whether in or out of division/group
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Tie break- If teams are tied at the end of the
season, ties will be broken by: penalty points, head to head,
goal differential, then goals for, then goals against.
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A forfeit is a 3-0 win for the opposing team.
Inclement
Weather- If games are cancelled due to inclement weather, and the games
cannot be made up, each team will be awarded three points for a tie.
Additional rules and
policies may be added or amended by Sports Connection before or during
the season. |